Hello, Heroes and Villains!
Soft Launch Update #3 is just around the corner! This update focuses on quality of life and overall performance improvements, keep reading the notes below for more info:
MAJOR
- Choice Mission Difficulty Scaling: We’ve changed the way choice mission difficulty is calculated so they are balanced fairly at higher levels.
MINOR / QUALITY OF LIFE
- We’ve added some red-dot notifications across the whole game to guide you where your attention is needed!
- Boss Introduction: Bosses will now be better highlighted when entering a fight.
- In-battle Narrative: Characters might exchange a few words during fights to spice things up!
- Battle Wave Transition: A quick animation has been added in between enemy waves, with a special indication when you’re facing the last wave.
- Variety of User Interface polishes for a clearer experience!
- Small adjustments regarding the visual indication of the character synergy in menus to help you combine forces and bring the strongest team possible in a fight!
TECH
- Performance and loading time improvements
- Users will notice a significant performance improvement in various areas of the game for a smoother experience!